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Update #3 Pre-Released


General corrections:

- Increased energy duration in speed - The laser was still visible even if invisibility was used - When you run the laser point it is turned off - Fixed small bugs - Install the flash granada - Granada accommodation - Explosive Granada now does not kill through the wall - Scar after it landes after a jump the race movement is activated correctly - Decreased cruise speed and vice versa - Increased teleport distance - Teleport just back and forth - Arrange the collisions of the character that in some places did not damage - In team mode when killing an enemy the names were of the same color (granada) - All the weapons when charging and jumping did not leave the animation of the 3P jump - Logo and names remained in play after death - Fixed the problem of leaving the weapons after a network error or the player left the server - Fixed customer recharging that caused lag - Fixedminimap + position player correct - Fixed granada physics - Fixed life - Placed wrong direction in the counters when hit - Increased accuracy of hit - Refutation gives weapons and increases damage accuracy on the player - Fixed the loading screen that disappeared before - After the restart you can not see the respawn countdown - Fixed the laser that snapped when you pressed the stroke even when the player is stationary - Fixed the granada that, before exploding, created lag - Arranged gear change animations that jump did not work - Fixed animation fist - Correct bug bugs - General Optimization

Additions:

- Added steam profile picture in the main menu - Added Italian language - Added weapon images to player HUD - added new mesh granada - Added new mesh smoke - Added new mesh emp - Added new flash mesh - Added recoil - Added spread - Added teleport trailer effect - Added Walking sound - Added Run sounds - Added sound when it's time to power up - Added sound when it's about to end the life - Added blood on the shadow when hit - Added new hit texture - Added Automatic Firing Mode or Single Body Mode - New Run Animations for All Weapons - New Walking Animations for All Weapons


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